From 5d40fa665f053ebb5566e36a173502659b15b3fa Mon Sep 17 00:00:00 2001 From: Marcel Lorbeer Date: Fri, 17 Nov 2023 23:34:23 +0100 Subject: [PATCH] Update MarcSyncv1.0.lua Since V0.5 it hasn't been uncommented, completly ignored the fact that at some point in development we have commented the warning/error, which checks rather HTTP is enabled in-game, out. For some reason, even after the entire, big, SyntaxUpdate to V1.0 it hasn't been noticed and just has been taken over in it. Those lines came to my notice when I just installed MarcSync into my game and was wondering why it wasn't working and why there was no HTTP Error in the console by MarcSync, because I knew that there was something like that in the code, but yeah, it was commented out since ages without notice. What a tragedy, init? --- src/MarcSync/MarcSyncv1.0.lua | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/MarcSync/MarcSyncv1.0.lua b/src/MarcSync/MarcSyncv1.0.lua index ef8a2b5..bbecde5 100644 --- a/src/MarcSync/MarcSyncv1.0.lua +++ b/src/MarcSync/MarcSyncv1.0.lua @@ -52,8 +52,7 @@ return { self._checkInstallation = function() if not self then error("Please Setup MarcSync before using MarcSync.") end if not self._accessToken then error("[MarcSync] Please set a Token before using MarcSync.") end - --print(HttpService.HttpEnabled) - --if not HttpService.HttpEnabled then error("Please Enable HTTPService in order to use MarcSync.") end + if not HttpService.HttpEnabled then error("Please Enable HTTPService in order to use MarcSync.") end end self = setmetatable(self, { @@ -62,4 +61,4 @@ return { return self end -} \ No newline at end of file +} -- 2.47.2